Using ZeGraph's plot library typically involves 5 steps: (1) load the library; (2) create a zeplot object; (3) cerate and add objects to the scene of a zeplot object; (4) set object attributes; and (5) show or save the image. When the object added to the scene is a globe, plot, light, or node, it can be used to create and add objects as well. Objects that can be created include axis, colorbar,
globe, light, line, node,
plot, point, polygon, and text. Other objects like color, material, texture, texture coodinate, and vertex can be obtained from created objects.
.color(red, green, blue) |
numbers |
Sets the axis color. |
.angle(deg) |
number |
Rotates the axis about itself for deg degrees. |
.font() |
|
Returns the axis' font object. |
.font(n) |
integer |
Sets the font size to n points. |
.font(file) |
string |
Sets the font file to be used by the axis.The file parameter must be the full path of a truetype font file. |
.font(fnt) |
user |
Sets the font object fnt to be used by the axis. |
.linewidth(w) |
number |
Sets the line width of axis. |
.range(min, max) |
numbers |
Sets the axis range. |
.smooth(flag) |
boolean |
Renders smooth lines if flag is true. |
.showticks(flag) |
boolean |
Shows (flag=true) or hides the axis ticks. |
.showlabels(flag) |
boolean |
Shows (flag= true) or hides the axis labels and title. |
.title(string) |
string |
Sets the axis title. Refer to the string function of text
for using subscript, superscript, and symbols. |
.tickmarks(start, step, minor) |
numbers |
Sets the axis tick marks, i.e., the start value, the step between major
ticks, and the number of minor tick marks between major tick marks. |
.ticksize(factor) |
number |
Scales up or down the tick length. |
.ticklabels(s1,s2,...[,center]) |
strings, boolean |
Customizes tick labels. If center=true, it puts labels between major ticks.
Refer to the string
function of text for using subscript, superscript, and symbols. |
.tickdigits(n[, flag]) |
integer, boolean |
Sets the tick number digits. It uses the exponential format if flag=true. |
.type(typename[, flag]) |
string, boolean |
Sets the axis as x-, y-, or z-axis for typename of "x", "y",
or "z" respectively. If flag=true, x-axis ticks point to the left,
y-axis ticks point down, and z-axis ticks point to the left. |
.scale(sx, sy, sz) |
numbers |
Scales the axis in x-, y-, and z-diretion. |
.translate(dx, dy, dz) |
numbers |
Moves the axis off the origin. |
.add(r, g, b, a[, r, g, b, a...]) |
numbers |
Adds color data of red, green, blue and alpha. Color
data should be between 0 and 1. |
.add(ptr, n[, e]) |
user, integers |
Adds color data of red, green, blue and alpha. The ptr must be a double or float pointer
to n data, consisted of red, green, blue, and alpha.
Color data should be between 0 and 1. The optional parameter e specifies the element size of the pointer (size of double by default). |
.clear() |
|
Clears color data. |
.print([fname]) |
string |
Print color data to the screen or a file if fname is specified. |
.size() |
|
Returns the number of color datasets. |
.get(idx) |
integer |
Returns the colors at idx as an array. |
.set(idx, r, g, b, a) |
integer, number, number, number , number |
Replaces the color at idx. |
.ptr() |
|
Returns an array containing a pointer to color data, the number of points of the pointer, and the element size of the pointer. |
.add(r, g, b, v[, r, g, b, v...]) |
numbers |
Adds color data (r, g, and b) for the contour value (v). |
.clear() |
|
Clears colorbar data. |
.color(r, g, b) |
numbers |
Sets the color of colorbar label and lines. |
.discrete(flag) |
boolean |
Sets colorbar type as discrete if flag= true. |
.font() |
|
Returns the font object of the colorbar. |
.font(n) |
integer |
Sets the font size to n points. |
.font(file) |
string |
Sets the typetype font file (full path to a file) to be used by the colorbar. |
.font(fnt) |
user |
Sets the font object fnt to be used by the colorbar. |
.get(value) |
number |
Returns color data for the contour value in an array: [0]=red, [1]=green,
and [2]=blue. |
.linewidth(w) |
number |
Sets the line width. |
.labeldigits( n[, flag]) |
number, true/false |
Sets the label digits. Uses the exponential format if flag=true. |
.position(xoffset, yoffset, width, height) |
numbers |
Sets the colorbar position. Position parameters are scale factors referring
to the image width and height. If the resulted width > height, it produces a horizontal
bar; otherwise a vertical bar. |
.add(typename) |
string |
Creates an object and adds it to the globe. The type name may be "axis", "colorbar",
"globe", "light", "line", "node",
"plot", "point", "polygon", or "text". It returns the created object. |
.add(typename, x, y, z) |
string, numbers |
Creates an object and anchors it at (x,y,z) in the globe. |
.add(typename, ptr, n[, e]) |
string, user, integers |
Creates an object and anchors it in the globe .The parameter ptr must be a double or float pointer to n data of x-y-z coordinates. The optional parameter e specifies the element size of the pointer (size of double by default). It returns the created object. |
.add(obj) |
user |
Adds the object to the globe. |
.add(obj, x, y, z) |
user, numbers |
anchors the object at (x,y,z) in the plot. |
.add(obj, ptr, n[, e]) |
user, user, integers |
anchors the object at in the globe at multiple positions. |
.clear() |
|
Clears all objects in the globe. |
.rotatex(degree) |
number |
Sets the x-rotation transform |
.rotatey(degree) |
number |
Sets the y-rotation transform |
.rotatez(degree) |
number |
Sets the z-rotation transform |
.scale(x, y, z) |
number |
Sets the scale transform |
.translate(x, y, z) |
numbers |
Sets the translation transform |
.reset() |
|
Resets the transform to none. |
.ll2xyz(longitude, latitude) |
numbers |
Transforms longitude-latitude in degree to x-y-z on the globe
surface and returns x-y-z in an array. |
.xyz2ll(x, y, z) |
numbers |
Transforms x-y-z to longitude-latitude in degree and returns the results in an array. |
.lookat(ex, ey, ez, cx, cy, cz) |
numbers |
Looks at the globe from (ex, ey, xz) to (cx, cy, cz). The transform include translation, rotation around the z-axis and then the x-axis. It returns the translation offsets and rotation angles in an array. |
.surface(radius[, iter]) |
numbers |
Generates polygons for the globe surface. You may control the smoothness of the surface by the optional iteration number. It returns a polygon object |
.texture(radius, fname[, atlantic]) |
number, string, boolean |
Generates polygons for the globe surface and uses the image in fname (full path to a file) as the surface texture. If the atlantic ocean is in the image center, the atlantic flag should be true. It returns a polygon object. |
.texture(radius, ptr, nr, nc[, atlantic]) |
number, user, integer, integer, boolean |
Generates polygons for the globe surface and generates image from data in ptr as the surface texture. The parameter ptr must be a double pointer to nr rows by nc columns of data. It returns a texture object. |
.grid(deg[, w]) |
numbers |
Generates llines as the globe grid lines. It return a node object that contains the line objects. |
focus(x, y) |
numbers |
Sets the focus point (longitude, latitude) on the globe, e.g., rotating the globe around the z-axis and the around the x-axis. It returns the rotation angles in an array. |
.line(x1, y2, x2, y2) |
numbers |
Draws a line from (x1,y1) to (x2,y2) on the globe surface and returns a line object. |
.gshhs(fname[, lw, yn]) |
string, number |
Draws coastlines using GSHHS data in the file fname on the globe surface and returns a node object. Use the optional parameter lw to set the line width and yn to set line smoothing attribute. |
.field(U, V, X, nx, Y, ny, size, cbar) |
user, user, user, integer, user, integer, number, user |
Creates cones for expressing the wind field (U,V) at the grids (X,Y) and returns the node object that contains the cones. The parameters U, V, X, andY must be double pointers of size nx*ny, nx*ny,;nx, and ny respectively The size parameter controls the cone size corresponding to wind speed. The cbar must be a colorbar object for determing cone colors according to wind speeds. |
.light(x, y, z) |
numbers |
Sets the light position and returns the light object. Note that the object must not be added to another object. |
.sun(day, hour, minute, second) |
integers |
Sets the light position according to the sun's position at the specified time and returns the light object. Note that the object must not be added to another object. |
.add(x, y, z[, x, y, z...]) |
numbers |
Adds vertex coordinate data to the object. |
.add(ptr, n[, e]) |
user, integers |
Adds vertex coordinate data to the object. The ptr must be a double or float pointer
to n data, consisting x, y, and z cooridnates. The optional parameter e specifies the element size of the pointer (size of double by default). |
.color(r, g, b[, a]) |
numbers |
Sets the default color. |
.color(color) |
user |
Sets the color object to the line as vertex color. |
.color() |
|
Returns the vertex color object of the line. |
.vertex(vertex) |
user |
Sets vertex to the line |
.vertex() |
|
Returns the vertex object of the line. |
.normal(vertex) |
user |
Sets vertex object to the line as vertex normal |
.normal() |
|
Returns the vertex normal object of the line. |
.dot(width[, factor]) |
numbers |
Sets the line style as dot of given width. The factor determines
the length to width ratio between dots. |
.dash(width[, factor]) |
numbers |
Sets the line style as dash of given width. The factor determines
the length to width ratio between dashes. |
.dotdash(width[, factor]) |
numbers |
Sets the line style as dot-dash of given width. The factor determines
the length to width ratio between dot-dashes. |
.solid(width) |
number |
Sets the line style as solid of given width. |
.smooth(flag) |
true/false |
Renders smooth lines if flag=true. |
.type( typename) |
string |
Sets the line type. Eligible typename include "lines", "loop", "strip". |
.rotatex(degree) |
number |
Sets x-rotation transform |
.rotatey(degree) |
number |
Sets y-rotation transform |
.rotatez(degree) |
number |
Sets z-rotation transform |
.scale(x, y, z) |
number |
Sets scale transform |
.translate(x, y, z) |
numbers |
Sets translation transform |
.reset() |
|
Resets transform to none. |
.circle(r) |
numbers |
Adds vertex and normal to the line to form a circle. |
.contour(Z, X, nx, Y, ny, iso) |
user, user, number, user, number, number |
Adds to the line object vertex data from contouring for the iso-value
found for Z at regular grids (X, Y). It returns a vertex object. The X, Y, and Z must be double pointers of size nx, ny, and nx*ny, respectively. |
.contour(X, Y, Z, I, n, iso) |
user, user, user, user, number, number |
Adds object vertex data to the line from contouring for the iso-value found in triangles that are results of the delaunay() function in
the matrix library. I and n are the
pointer to triangle indices and the number of triangles, respectively. It returns
a vertex object. |
.contour(vertex, n, iso) |
user, integer, number |
Adds to the line object vertex data from contouring for the iso-value found in data of the vertex object. n must be 3 or 4, indicating whether a dataset
of vertex forms a triangle or quads. |
.gshhs(file, x1, x2, y1, y2) |
string, numbers |
Adds GSHHS costline coordinate data from the file in the given longitude/latitude ranges . |
.vector(u, v, size) |
numbers |
Adds vertices to form an wind vector. |
.add(typename) |
string |
Creates an object and adds it to the plot. The type name may be "axis", "colorbar",
"globe", "light", "line", "node",
"plot", "point", "polygon", or "text". It returns the created object. |
.add(typename, x, y, z) |
string, numbers |
Creates an object and anchors it at (x,y,z) in the plot . An anchored object
will not be affected by the scaling transforms of the plot. It returns the created object. |
.add(typename, ptr, n[, e]) |
string, user, integers |
Creates an object and anchors it in the plot .The parameter ptr must be a double pointer to n data contining x-y-z coordinates. The optional parameter e specifies the element size of the pointer (size of double by default). It returns the created object. |
.add(obj) |
user |
Adds the object to the plot. |
.add(obj, x, y, z) |
user, numbers |
Anchors the object at (x,y,z) in the plot. |
.add(obj, ptr, n[, e]) |
user, user, integer |
Anchors the object at in the plot at multiple positions. |
.clear() |
|
Clears objects added to the plot. |
.rotate(zdeg, xdeg) |
numbers |
Sets the z- and x-rotation transform, i.e., rotate about z-axis first and
then about the x-axis. |
.scale(x, y, z) |
numbers |
Sets the scale transform |
.font() |
|
Returns the font object being used by the plot. |
.font(n) |
number |
Sets the font size to n points. |
.font(fnt) |
user |
Sets the font object fnt to be used by the plot. |
.font(file) |
string |
Sets the truetype font file (full path to a file)to be used by the plot. |
.field(U, V, X, Y, n, size, colorbar) |
user, user, user, user, integer, number, user |
Plots 2D vector field. U, V, X, and Y must be double pointers to n data. U and V should have wind data scaled to produce proper size vectors.
The size parameter determines the arrow head size; and the colorbar object
is used to assign colors to vectors according to wind speed. |
.field(U, V, X, nx, Y, ny, size, colorbar) |
user, user, user, integer, user, integer, number, user |
Plots 2D vector field. U and V should be double pointers to
nx*ny wind data scaled to produce proper size vectors; X and Y are double
pointers to grid coordinates. The size parameter determines
the arrow head size; and the colorbar object is used to assign colors to
vectors according to wind speed. |
.field(U, V, W, X, Y, Z, n, size, colorbar) |
user, user, user, user, user, user, integer, number, user |
Plots 3D field using cones. Parameters have similar meaning to those of
field(U, V, X, Y, n, size, colorbar) function. |
.field(U, V, W, X, nx, Y,ny, Z, nz, size, colorbar) |
user, user, user, user, integer, user, integer, user, integer, number,
user |
Plots 3D field using cones. Parameters have similar meaning to those of
field(U, V, X, nx, Y, ny, size, colorbar) function. |
.global(x, y, z) |
numbers |
Returns an array containing the global coordinate converted from the local
coordinate. The x-y-z ranges of the plot should be set first before calling this function. |
.local(x, y, z) |
numbers |
Returns an array containing the local coordinate converted from the global
coordinate. The x-y-z ranges of the plot should be set first before calling this function. |
.clip(flag) |
true/false |
Sets the clipping flag that determines showing or hiding vertices outside the x-y-z axis ranges. |
.xaxis(xdir, ydir, zdir) |
numbers |
Anchors the x-axis of the plot. The signs of xdir, ydir, and zdir control
the irection that the axisl moves awway from the origin. It returns the x-axis of the plot for further manipulation by axis functions. |
.xaxis() |
|
Returns the x-axis of the plot for further manipulation by axis functions. |
.yaxis(xdir, ydir, zdir) |
numbers |
Anchors the y-axis of the plot. The signs of xdir, ydir, and zdir control
the irection that the axisl moves awway from the origin. It returns the y-axis of the plot for further manipulation by axis functions. |
.yaxis() |
|
Returns the y-axis of the plot for further manipulation by axis functions. |
.zaxis(xdir, ydir, zdir) |
numbers |
Anchors the z-axis of the plot. The signs of xdir, ydir, and zdir control
the irection that the axisl moves awway from the origin. It returns the z-axis of the plot for further manipulation by axis functions. |
.zaxis() |
|
Returns the z-axis of the plot for further manipulation by axis functions. |
.add(x, y, z[, x, y, z...]) |
numbers |
Adds vertex coordinate data to the object. |
.add(ptr, n[, e]) |
user, integers |
Adds vertex coordinate data to the object. The ptr must be a double or float pointer
to n data, consisting x, y, and z coordinates. The optional parameter e specifies the element size of the pointer (size of double by default). |
.color(r, g, b[, a]) |
numbers |
Sets the default color. |
.color(color) |
user |
Sets color object to the point object as vertex color. |
.color() |
|
Returns the vertex color object of the point. |
.vertex(vertex) |
user |
Sets the vertex object of the point |
.vertex() |
|
Returns the vertex object of the point. |
.normal(vertex) |
user |
Sets the vertex object to the point as vertex normal |
.normal() |
|
Returns the vertex normal object of the point. |
.size(n) |
number |
Sets the point size in pixel. |
.smooth(flag) |
boolean |
Renders point as round dot if flag=true; otherwise as square. |
.rotatex(degree) |
number |
Sets x-rotation transform |
.rotatey(degree) |
number |
Sets y-rotation transform |
.rotatez(degree) |
number |
Sets z-rotation transform |
.scale(x, y, z) |
numbers |
Sets scale transform |
.translate(x, y, z) |
numbers |
Sets translation transform |
.reset() |
|
Resets transform to none. |
.bmp(filename[,bgR, bgG, bgB]) |
string, integer, integer, integer |
Adds to the point vertex and color objects that contains pixel coordinates (x from o to width-1; y from 0 to image height-1, z = 0) and colors of the image in the file. If the background color is specified and range from 0 to 255, pixels with the background color will be excluded. It returns the image width and height in an array. |
.add(x, y, z[, x, y, z...]) |
numbers |
Adds vertex coordinate data to the object. |
.add(ptr, n[, e]) |
user, integers |
Adds vertex coordinate data to the object. The ptr must be a double or float pointer
to n data, consisting x, y, and z coordinates. The optional parameter e specifies the element size of the pointer (size of double by default). |
.color(r, g, b[, a]) |
numbers |
Sets the default color. |
.color(color) |
user |
Sets the color object to the polygon as vertex color. |
.color() |
|
Returns the vertex color object of the polygon. |
.vertex(vertex) |
user |
Sets the vertex object of the polygon. |
.vertex() |
|
Returns the vertex object of the polygon |
.normal(vertex) |
user |
Sets the vertex object to the polygon as vertex normal. |
.normal() |
|
Returns the vertex normal object of the polygon. |
.texcoord(texcoord) |
user |
Sets texture coordinate object to the polygon. |
.texcoord() |
|
Returns the texture coordinate object of the polygon. |
.material(obj) |
user |
Sets the material object to the polygon. |
.material() |
|
Returns the material object of the polygon. |
.texture(obj) |
user |
Sets the texture object to the polygon. |
.texture() |
|
Returns the texture object of the polygon. |
.clockwise(flag) |
boolean |
Sets the polygon winding to clockwise if flag=true. |
.cull(flag) |
number |
Seta cull face to none if flag=0, to cull front if flag>0, and
to cull back if flag<0. |
.fill(flag) |
number |
Renders polygon as points if flag=0, as filled polygons if flag>0, and as lines
if flag<0. |
.type(typename) |
string |
Sets the polygon type. Eligible typename include "triangles", "trianglestrip",
"trianglefan", "quads", "quadstrip", and "polygon". |
.smooth(flag) |
boolean |
Renders smooth polygon edges if flag=true. |
.linewidth(w) |
number |
Sets polygon line width. |
.rotatex(degree) |
number |
Sets x-rotation transform |
.rotatey(degree) |
number |
Sets y-rotation transform |
.rotatez(degree) |
number |
Sets z-rotation transform |
.scale(x, y, z) |
numbers |
Sets scale transform |
.translate(x, y, z) |
numbers |
Sets translation transform |
.reset() |
|
Resets transform to none. |
.implicit(func, x1, x2, y1, y2, z1, z2, n) |
string, number, number, number, number, number, number, integer |
Creates implict surface. The callback function func(x, y, z) should return negative values for internal points and positve values otherwise. x1 to x2 specify x- y- and z-ranges. n specifies the number of grids in a range. |
.uvsurface(func, u1, u2, v1, v2, n) |
string, number, number, number, number, integer |
Creates surface of x(u, v), y(u, v), and z(u, v) in the range of u1 to u2 and v1 to v2. n specifies the number of grids in a range. The callback function func(u, v) should return an array [x, y, z] for each (u, v). |
.isosurface(W, X, nx, Y, ny, Z, nz, iso) |
user, user, number, user, number, user, number, number |
Adds vertex and normal objects to the polygon. Vertex data representing
triangles of iso-surfaces of 4D data W on regular grids of X, Y, and
Z. These user objects must be pointers to data of double. |
.mesh( X, Y, Z, I, n) |
user, user, user, user, number |
Adds vertex and normal objects to the polygon to form meshes. Vertex data are from triangles
resulted from the delaunay() function in the matrix
library. The I and n are the pointer to triangle indices and the number of triangles,
respectively. |
.mesh(Z, X, nx, Y, ny) |
user, user, number, user, number |
Adds vertex and normal objects to the polygon form meshes. Vertex data are from drived from Z
at regular grids (X, Y). |
.pattern(str) |
string |
Sets the fill pattern of polygon. The string should be no shorter than
1024 characters with x and o marking fill and unfilled bits of a 32x32 bitmap. |
.gshhs(file, x1, x2, y1, y2) |
string, numbers |
Creates fill polygon from the GSHHS file in the specified longitude/latitude ranges. |
.box(size) |
number |
Adds to vertex and normal objects to the polyson to form box surface of the size. |
.cone(h, r) |
numbers |
Adds to vertex and normal objects to the polyson to form cone surface of radius r and height h. |
.cylinder(h, r) |
numbers |
Adds to vertex and normal objects to the polyson to form cylinder surface. |
.disk(r) |
number |
Adds to vertex and normal objects to the polyson to form disk surface. |
.torus(R, r) |
numbers |
Adds to vertex and normal objects to the polyson to form torus surface. |
.sphere(r, [n, flag]) |
number, integer, true/false |
Adds to vertex and normal objects to the polyson to form a sphere surface of radius=r.
If flag=true the polygon will have texture coordinate object and n is the
degree of increment for slicing the sphere; otherwise, 0<n<=8
is the iteration number for tetrahedron tesselation. |
.color(r, g, b) |
user, numbers |
Sets text color. |
.font() |
|
Returns the font object being used by the text. |
.font(n) |
number |
Sets the font size to n points. |
.font(fnt) |
user |
Sets the font object fnt to be used by the text. |
.font(file) |
string |
Sets the truetype font file (full path to a file) to be used by the text. |
.string(str) |
string |
Sets the text string to be rendered. A superscript and subscript may be
marked by these pairs of tags: <sub> and </sub>, <sup>
and </sup>, respectively.
Character symbols may be embedded
in string with their unicode in hexadecimal number (e.g., 0x01C1). The following symbol names may also be used between <sym> and </sym>: alpha, beta, gamma, delta, epsilon, zeta, eta, theta, iota,
kappa, lambda, mu, nu, xi, pi, rho, sigma, tau, upsilon, phi, chi, psi,
omega, Gamma, Delta, Theta, Lambda, Xi, Pi, Sigma, Phi, Psi, and Omega. It return the width and height of the rendered string in an array. |
.rotatex(degree) |
number |
Sets x-rotation transform |
.rotatey(degree) |
number |
Sets y-rotation transform |
.rotatez(degree) |
number |
Sets z-rotation transform |
.scale(x, y, z) |
numbers |
Sets scale transform |
.translate(x, y, z[,xalign, yalign]) |
numbers |
Sets translation transform. The optional parameters xalign and yalign determines the x-alignment (-1: left; 0: center; 1: right) and y-alignment (-1: bottom; 0: middle; 1: top). |
.reset() |
|
Resets transform to none. |
.add(x, y, z[, x, y, z...]) |
numbers |
Adds vertex coordinate data to the object. |
.add(ptr, n[, e]) |
user, integers |
Adds vertex coordinate data to the object. The ptr must be a double or float pointer
to n data, consisting x, y, and z coordinates. The optional parameter e specifies the element size of the pointer (size of double by default). |
.clear() |
|
Clears data in the vertex. |
.color(colorbar, color) |
users |
Adds colors to the input color object according to the colorbar and
the z-values of the vertex. |
.normal(np, vertex) |
integer, user |
Adds vertices to the input vertex object to be used as vertex normal. np=1, 2, 3, or 4 indicates that the vertex data comprise points, linestrip, triangles,
or quads. |
.print([fname]) |
string |
Print vertex data to the screen or the file. |
.rotatex(degree) |
number |
Applies x-rotation transform on vertex data. |
.rotatey(degree) |
number |
Applies y-rotation transform on vertex data. |
.rotatez(degree) |
number |
Applies z-rotation transform on vertex data. |
.scale(x, y, z[, flag]) |
numbers |
Applies scale transform on vertex data. If the optional flag is true, vertex data will be normalized. |
.translate(x, y, z) |
numbers |
Applies translate transform on vertex data. |
.get(idx) |
integer |
Returns an array containing x, y, and z at idx. |
.set(idx, x, y, z) |
integer, number, number, number |
Sets x, y, and z to the vertex at idx. |
.size() |
|
Returns the number of datasets in the caller. |
.ll2xyz([r]) |
number |
Transforms longitude-latitude in degree to x-y-z on a spherical
surface with radius r (default is 1). |
.xyz2ll() |
number |
Transforms x-y-z to longitude-latitude in degree. |
.map(yl, x0) |
numbers |
Transforms longitude/latitude in degree to x-y-z on an oval-shaped map. The yl is the y-length from 0 to -90/90 degree latitude and x0, the center longitude. |
.polar(ra, po, x0) |
numbers |
Transforms longitude/latitude in degree to x-y-z on an polar-view map. The ra is the radius length from the pole po, which should be either 90 or -90, and x0, the longitude along the global y-axis. |
.ptr() |
|
Returns an array containing a pointer to data, the number of data, and the element size of a datum. |
.add(typename) |
string |
Creates an object and adds it to the scene of zeplot. The type name may be "axis", "colorbar",
"globe", "light", "line", "node",
"plot", "point", "polygon", or "text". It returns the created object. |
.color(r, g, b) |
numbers |
Sets the foreground color. |
.bgcolor(r, g, b) |
numbers |
Sets the background color. |
.lookat(ex, ey, ez, cx, cy, cz) |
numbers |
Looks at the scene of zeplot from (ex,ey,ez) to (cx,cy,cz). |
.perspective(flag[, factor]) |
boolean, number |
Uses perspective view if flag=true. The scale factor modifies
the perspective depth. |
.show([node, ms]) |
user, integer |
Creates a window and renders the scene of zeplot in it. If the node and time interval (ms) parameters are specified, the window responds to mouse and key interactions: mouse-dragging and arrow keys rotate the node; double-clicking animate the node; and right-clicking reset the node to its initial status. |
.towindow(hwnd) |
user |
Renders image to the window handle. |
.tofile(filename) |
string |
Renders image to the file. The image format is determined by the file
extension, which may be "bmp", "tif", "png",
"jpg", "gif", or "emf". If the file name is "stdout" (e.g., "stdout.png") the image will be send to the standart output device, which may be useful for web application. If the file name is "stream" (e.g., "stream.png"), the function returns an array containing pointer to image stream and the number of bytes. |
.togifa(fname[, delay) |
string, integer |
Renders image to GIF animation with the frame rate (in 1/100s unit) controlled
by the optional delay parameter. Initially, fname should be a file name with
"gif" extension; then fname should be "add" for adding
image to the file or "end" for ending the animation. |
.toarray(R, G, B, n) |
user, user, user, number |
Renders image colors to R, G, and B which should be pointers to n bytes of data. |
.totextue(texture[, r, g, b]) |
user, integers |
Renders the image to the texture object. Use r, g, and b to specify the transparent color if necessary. |